AI Insights · Timothy · January 2023
Top 5 Third Person Games in the UK: Q4 2022 Performance
Discover the performance trends of the top 5 third person games in the UK for Q4 2022, including weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 third person games on a unified platform in the United Kingdom showcased varying trends in weekly downloads, revenue, and active users. Here's a detailed look at their performance based on Sensor Tower data.
Subway Surfers from Sybo Games ApS had a dynamic quarter. Weekly revenue fluctuated, peaking at approximately $6K in the final week of December. Weekly downloads experienced a significant surge towards the end of the quarter, reaching around 90K in the last week. Active users saw a decline from approximately 2.1M in late September to around 1.7M in early December, before rebounding to 2M by the end of the quarter.
Going Balls by SUPERSONIC STUDIOS LTD saw modest growth in weekly revenue, ending the quarter at around $755. Downloads showed a notable increase, peaking at approximately 105K in the last week of December. Active users also rose, starting at about 218K and reaching 351K by the end of the quarter.
Stumble Guys from Scopely, Inc. had a mixed quarter. Weekly revenue saw a decline, starting at about $51K in late September and dropping to around $23K by the end of December. Downloads showed a fluctuating pattern, with a peak of approximately 73K at the beginning of the quarter, dropping mid-quarter, and then recovering to around 45K by the end. Active users decreased from approximately 550K to 426K over the same period.
Tall Man Run, also by SUPERSONIC STUDIOS LTD, experienced a steady rise in weekly revenue, culminating at around $230 by the end of December. Downloads increased significantly, peaking at approximately 90K in the final week. Active users saw a substantial rise, starting at around 90K and reaching 196K by the end of the quarter.
Number Master: Run and merge from KAYAC Inc. showed strong performance in downloads and active users. Downloads peaked at around 84K in late November. Active users saw a significant climb from approximately 4K in early October to around 72K by the end of December.
For more detailed insights and data on these top-performing third person games, visit Sensor Tower.